Air Force game log
2002: every game, then every offensive snap for both sides.
Game log
Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.
Success by play
Each square is one snap, in order. Top row: Air Force on offense. Bottom row: the opponent on offense, which is Air Force's defense in the mirror.
Down
Play
Min to go
Player
Season, current filters:Air Force offense 30% (21 of 70)Opponent offense / Air Force defense 47% (28 of 59)
SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Success rate by player
PlayerSuccess · snaps
No player qualifies under these filters.
vs #21 Virginia Tech
13–20 L · 70 plays to 59Air Force offense 30% (21/70)Virginia Tech offense 47% (28/59)
Air Force offense
30%
21 of 70 plays
Play #
Virginia Tech offenseAir Force defense
47%
28 of 59 plays