Air Force game log

2002: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 31vs Northwestern52–3 W—————————————
Sep 7vs New Mexico38–31 W—————————————
Sep 21at California23–21 W—————————————
Sep 28at Utah30–26 W—————————————
Oct 5vs Navy48–7 W—————————————
Oct 12vs BYU52–9 W—————————————
Oct 19vs #11 Notre Dame14–21 L—————————————
Oct 26at Wyoming26–34 L—————————————
Oct 31vs #23 Colorado State12–31 L—————————————
Nov 9at Army49–30 W—————————————
Nov 16at UNLV49–32 W—————————————
Nov 23vs San Diego State34–38 L—————————————
Dec 31vs #21 Virginia Tech13–20 L———————————30%47%
Season13 games8–5—————–—–———————30%47%

Success by play

Each square is one snap, in order. Top row: Air Force on offense. Bottom row: the opponent on offense, which is Air Force's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Air Force offense 30% (21 of 70)Opponent offense / Air Force defense 47% (28 of 59)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%#21 Virginia Tech: opponent offense 47% of 59#21 Virginia Tech: Air Force offense 30% of 70
Air Force offenseOpponent offense (Air Force defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

vs #21 Virginia Tech

13–20 L · 70 plays to 59
Air Force offense 30% (21/70)Virginia Tech offense 47% (28/59)