Arizona State team stats
2011 season totals across 13 games, beside what opponents did.
General
| Arizona State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:44:17 | 17:15 | 4:23:16 | 20:15 |
| Offensive plays | 950 | 73.1 | 905 | 69.6 |
| Total yards | 5,795 | 445.8 | 5,487 | 422.1 |
| Penalties–yards | 104–1,037 | — | 103–941 | — |
| First downs | 308 | 23.7 | 280 | 21.5 |
| Third down | 69–17838.8% | — | 60–17234.9% | — |
| Fourth down | 10–2050.0% | — | 12–2060.0% | — |
Passing
| Arizona State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 333–52763.2% | — | 296–45065.8% | — |
| Passing yards | 4,274 | 328.8 | 3,735 | 287.3 |
| Yards per attempt | 8.1 | — | 8.3 | — |
| Passing TDs | 27 | — | 21 | — |
| Interceptions thrown | 15 | — | 13 | — |
Rushing
| Arizona State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 423 | 32.5 | 455 | 35.0 |
| Rushing yards | 1,678 | 129.1 | 1,938 | 149.1 |
| Yards per carry | 4.0 | — | 4.3 | — |
| Rushing TDs | 23 | — | 21 | — |
Turnovers
| Arizona State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 23 | 1.8 | 31 | 2.4 |
| Fumbles lost | 10 | — | 16 | — |
| Interceptions thrown | 15 | — | 13 | — |
Defense and takeaways
| Arizona State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 13 | — | 15 | — |
| Interception yards | 223 | — | 328 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 16 | — | 10 | — |
Returns
| Arizona State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 67 | — | 67 | — |
| Kick return yards | 1,658 | — | 1,548 | — |
| Yards per kick return | 24.7 | — | 23.1 | — |
| Kick return TDs | 3 | — | 1 | — |
| Punt returns | 29 | — | 41 | — |
| Punt return yards | 276 | — | 115 | — |
| Yards per punt return | 9.5 | — | 2.8 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.