Army team stats
2022 season totals across 12 games, beside what opponents did.
General
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:19:33 | 31:38 | 5:40:20 | 28:22 |
| Offensive plays | 751 | 62.6 | 748 | 62.3 |
| Total yards | 4,393 | 366.1 | 4,308 | 359.0 |
| Penalties–yards | 58–467 | — | 65–494 | — |
| First downs | 211 | 17.6 | 232 | 19.3 |
| Third down | 70–15944.0% | — | 55–14238.7% | — |
| Fourth down | 16–3053.3% | — | 10–2147.6% | — |
Passing
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 42–10440.4% | — | 167–27560.7% | — |
| Passing yards | 924 | 77.0 | 1,920 | 160.0 |
| Yards per attempt | 8.9 | — | 7.0 | — |
| Passing TDs | 5 | — | 15 | — |
| Interceptions thrown | 10 | — | 4 | — |
Rushing
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 647 | 53.9 | 473 | 39.4 |
| Rushing yards | 3,469 | 289.1 | 2,388 | 199.0 |
| Yards per carry | 5.4 | — | 5.0 | — |
| Rushing TDs | 38 | — | 19 | — |
Turnovers
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 12 | 1.0 | 16 | 1.3 |
| Fumbles lost | 8 | — | 6 | — |
| Interceptions thrown | 10 | — | 4 | — |
Defense and takeaways
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 14.0 | — | 11.0 | — |
| Tackles for loss | 40.0 | — | 41.0 | — |
| Interceptions | 4 | — | 10 | — |
| Interception yards | 74 | — | 22 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 10 | — | 11 | — |
Returns
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 13 | — | 23 | — |
| Kick return yards | 211 | — | 387 | — |
| Yards per kick return | 16.2 | — | 16.8 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 15 | — | 8 | — |
| Punt return yards | 167 | — | 50 | — |
| Yards per punt return | 11.1 | — | 6.3 | — |
| Punt return TDs | 3 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.