Army team stats
2025 season totals across 13 games, beside what opponents did.
General
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:29:46 | 34:36 | 5:30:14 | 25:24 |
| Offensive plays | 873 | 67.2 | 801 | 61.6 |
| Total yards | 4,366 | 335.8 | 4,466 | 343.5 |
| Penalties–yards | 34–285 | — | 63–488 | — |
| First downs | 244 | 18.8 | 242 | 18.6 |
| Third down | 77–18741.2% | — | 74–16544.8% | — |
| Fourth down | 39–5669.6% | — | 21–3658.3% | — |
Passing
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 68–12654.0% | — | 228–35963.5% | — |
| Passing yards | 1,051 | 80.8 | 2,475 | 190.4 |
| Yards per attempt | 8.3 | — | 6.9 | — |
| Passing TDs | 6 | — | 15 | — |
| Interceptions thrown | 8 | — | 5 | — |
Rushing
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 747 | 57.5 | 442 | 34.0 |
| Rushing yards | 3,315 | 255.0 | 1,991 | 153.2 |
| Yards per carry | 4.4 | — | 4.5 | — |
| Rushing TDs | 31 | — | 18 | — |
Turnovers
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 11 | 0.8 | 16 | 1.2 |
| Fumbles lost | 6 | — | 8 | — |
| Interceptions thrown | 8 | — | 5 | — |
Defense and takeaways
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 14.0 | — | 7.0 | — |
| Tackles for loss | 44.0 | — | 48.0 | — |
| Interceptions | 5 | — | 8 | — |
| Interception yards | 104 | — | 70 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 8 | — | 6 | — |
Returns
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 7 | — | 30 | — |
| Kick return yards | 82 | — | 622 | — |
| Yards per kick return | 11.7 | — | 20.7 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 10 | — | 8 | — |
| Punt return yards | 83 | — | 35 | — |
| Yards per punt return | 8.3 | — | 4.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.