Auburn team stats
2006 season totals across 13 games, beside what opponents did.
General
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:12:09 | 19:24 | 4:07:41 | 19:03 |
| Offensive plays | 752 | 57.8 | 773 | 59.5 |
| Total yards | 3,990 | 306.9 | 3,490 | 268.5 |
| Penalties–yards | 72–595 | — | 58–465 | — |
| First downs | 220 | 16.9 | 218 | 16.8 |
| Third down | 63–15640.4% | — | 64–16638.6% | — |
| Fourth down | 11–1478.6% | — | 8–1942.1% | — |
Passing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 171–28260.6% | — | 185–33954.6% | — |
| Passing yards | 2,382 | 183.2 | 2,374 | 182.6 |
| Yards per attempt | 8.4 | — | 7.0 | — |
| Passing TDs | 14 | — | 13 | — |
| Interceptions thrown | 10 | — | 10 | — |
Rushing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 470 | 36.2 | 434 | 33.4 |
| Rushing yards | 1,926 | 148.2 | 1,615 | 124.2 |
| Yards per carry | 4.1 | — | 3.7 | — |
| Rushing TDs | 21 | — | 8 | — |
Turnovers
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 20 | 1.5 | 31 | 2.4 |
| Fumbles lost | 10 | — | 21 | — |
| Interceptions thrown | 10 | — | 10 | — |
Defense and takeaways
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 10 | — | 10 | — |
| Interception yards | 169 | — | 134 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 21 | — | 10 | — |
Returns
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 1 | — | — | — |
| Kick return yards | 12 | — | — | — |
| Yards per kick return | 12.0 | — | — | — |
| Kick return TDs | 0 | — | — | — |
| Punt returns | 38 | — | 20 | — |
| Punt return yards | 153 | — | 176 | — |
| Yards per punt return | 4.0 | — | 8.8 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.