Auburn team stats
2020 season totals across 11 games, beside what opponents did.
General
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:16:07 | 28:44 | 5:43:16 | 31:12 |
| Offensive plays | 754 | 68.5 | 792 | 72.0 |
| Total yards | 4,210 | 382.7 | 4,452 | 404.7 |
| Penalties–yards | 64–556 | — | 52–454 | — |
| First downs | 228 | 20.7 | 251 | 22.8 |
| Third down | 71–15844.9% | — | 82–16350.3% | — |
| Fourth down | 3–1127.3% | — | 7–1546.7% | — |
Passing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 216–36259.7% | — | 234–36364.5% | — |
| Passing yards | 2,422 | 220.2 | 2,653 | 241.2 |
| Yards per attempt | 6.7 | — | 7.3 | — |
| Passing TDs | 12 | — | 20 | — |
| Interceptions thrown | 9 | — | 7 | — |
Rushing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 392 | 35.6 | 429 | 39.0 |
| Rushing yards | 1,788 | 162.5 | 1,799 | 163.5 |
| Yards per carry | 4.6 | — | 4.2 | — |
| Rushing TDs | 16 | — | 16 | — |
Turnovers
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 9 | 0.8 | 13 | 1.2 |
| Fumbles lost | 2 | — | 4 | — |
| Interceptions thrown | 9 | — | 7 | — |
Defense and takeaways
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 26.0 | — | 20.0 | — |
| Tackles for loss | 62.0 | — | 53.0 | — |
| Interceptions | 7 | — | 9 | — |
| Interception yards | 278 | — | 77 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 4 | — | 2 | — |
Returns
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 23 | — | 15 | — |
| Kick return yards | 497 | — | 400 | — |
| Yards per kick return | 21.6 | — | 26.7 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 8 | — | 8 | — |
| Punt return yards | 78 | — | 24 | — |
| Yards per punt return | 9.8 | — | 3.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.