Auburn team stats
2023 season totals across 13 games, beside what opponents did.
General
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:17:50 | 29:04 | 6:42:10 | 30:56 |
| Offensive plays | 830 | 63.8 | 823 | 63.3 |
| Total yards | 4,566 | 351.2 | 4,643 | 357.2 |
| Penalties–yards | 71–570 | — | 86–737 | — |
| First downs | 241 | 18.5 | 223 | 17.2 |
| Third down | 54–16632.5% | — | 52–16431.7% | — |
| Fourth down | 13–2650.0% | — | 15–2755.6% | — |
Passing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 189–31759.6% | — | 212–36058.9% | — |
| Passing yards | 2,109 | 162.2 | 2,628 | 202.2 |
| Yards per attempt | 6.7 | — | 7.3 | — |
| Passing TDs | 18 | — | 19 | — |
| Interceptions thrown | 12 | — | 13 | — |
Rushing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 513 | 39.5 | 463 | 35.6 |
| Rushing yards | 2,457 | 189.0 | 2,015 | 155.0 |
| Yards per carry | 4.8 | — | 4.4 | — |
| Rushing TDs | 22 | — | 15 | — |
Turnovers
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 20 | 1.5 | 18 | 1.4 |
| Fumbles lost | 7 | — | 6 | — |
| Interceptions thrown | 12 | — | 13 | — |
Defense and takeaways
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 30.0 | — | 34.0 | — |
| Tackles for loss | 77.0 | — | 79.0 | — |
| Interceptions | 13 | — | 12 | — |
| Interception yards | 179 | — | 134 | — |
| Interception TDs | 1 | — | 2 | — |
| Fumbles recovered | 6 | — | 7 | — |
Returns
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 34 | — | 17 | — |
| Kick return yards | 708 | — | 381 | — |
| Yards per kick return | 20.8 | — | 22.4 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 25 | — | 14 | — |
| Punt return yards | 250 | — | 74 | — |
| Yards per punt return | 10.0 | — | 5.3 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.