Ball State team stats
2004 season totals across 11 games, beside what opponents did.
General
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:22:23 | 18:24 | 3:17:44 | 17:59 |
| Offensive plays | 768 | 69.8 | 778 | 70.7 |
| Total yards | 3,556 | 323.3 | 5,038 | 458.0 |
| Penalties–yards | 0–0 | — | 0–0 | — |
| First downs | 204 | 18.5 | 247 | 22.5 |
| Third down | 63–18035.0% | — | 66–14844.6% | — |
| Fourth down | 6–1540.0% | — | 6–1637.5% | — |
Passing
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 203–35457.3% | — | 217–32966.0% | — |
| Passing yards | 2,602 | 236.5 | 2,976 | 270.5 |
| Yards per attempt | 7.4 | — | 9.0 | — |
| Passing TDs | 14 | — | 29 | — |
| Interceptions thrown | 1 | — | 3 | — |
Rushing
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 414 | 37.6 | 449 | 40.8 |
| Rushing yards | 1,257 | 114.3 | 2,171 | 197.4 |
| Yards per carry | 3.0 | — | 4.8 | — |
| Rushing TDs | 11 | — | 20 | — |
Turnovers
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 7 | 0.6 | 14 | 1.3 |
| Fumbles lost | 3 | — | 12 | — |
| Interceptions thrown | 1 | — | 3 | — |
Defense and takeaways
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 4 | — | 2 | — |
| Interception yards | 37 | — | 25 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 12 | — | 3 | — |
Returns
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 20 | — | 39 | — |
| Punt return yards | 53 | — | 393 | — |
| Yards per punt return | 2.6 | — | 10.1 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.