Baylor team stats
2019 season totals across 14 games, beside what opponents did.
General
| Baylor | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:35:34 | 28:15 | 7:22:57 | 31:38 |
| Offensive plays | 948 | 67.7 | 1,030 | 73.6 |
| Total yards | 5,900 | 421.4 | 5,024 | 358.9 |
| Penalties–yards | 89–740 | — | 86–862 | — |
| First downs | 309 | 22.1 | 280 | 20.0 |
| Third down | 75–18041.7% | — | 91–23339.1% | — |
| Fourth down | 6–1540.0% | — | 15–2560.0% | — |
Passing
| Baylor | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 277–44462.4% | — | 292–48360.5% | — |
| Passing yards | 3,571 | 255.1 | 3,043 | 217.4 |
| Yards per attempt | 8.0 | — | 6.3 | — |
| Passing TDs | 24 | — | 15 | — |
| Interceptions thrown | 16 | — | 8 | — |
Rushing
| Baylor | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 504 | 36.0 | 547 | 39.1 |
| Rushing yards | 2,329 | 166.4 | 1,981 | 141.5 |
| Yards per carry | 4.6 | — | 3.6 | — |
| Rushing TDs | 35 | — | 16 | — |
Turnovers
| Baylor | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.4 | 29 | 2.1 |
| Fumbles lost | 11 | — | 13 | — |
| Interceptions thrown | 16 | — | 8 | — |
Defense and takeaways
| Baylor | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 62.0 | — | 46.0 | — |
| Tackles for loss | 149.0 | — | 119.0 | — |
| Interceptions | 8 | — | 16 | — |
| Interception yards | 250 | — | 40 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 20 | — | 14 | — |
Returns
| Baylor | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 24 | — | 39 | — |
| Kick return yards | 472 | — | 713 | — |
| Yards per kick return | 19.7 | — | 18.3 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 15 | — | 10 | — |
| Punt return yards | 134 | — | 60 | — |
| Yards per punt return | 8.9 | — | 6.0 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.