Bowling Green team stats
2013 season totals across 14 games, beside what opponents did.
General
| Bowling Green | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:55:11 | 33:57 | 6:07:59 | 26:17 |
| Offensive plays | 982 | 70.1 | 890 | 63.6 |
| Total yards | 6,431 | 459.4 | 4,500 | 321.4 |
| Penalties–yards | 72–633 | — | 68–523 | — |
| First downs | 323 | 23.1 | 241 | 17.2 |
| Third down | 81–17745.8% | — | 67–19035.3% | — |
| Fourth down | 10–2245.5% | — | 8–2334.8% | — |
Passing
| Bowling Green | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 255–40463.1% | — | 232–42255.0% | — |
| Passing yards | 3,725 | 266.1 | 2,392 | 170.9 |
| Yards per attempt | 9.2 | — | 5.7 | — |
| Passing TDs | 27 | — | 11 | — |
| Interceptions thrown | 8 | — | 7 | — |
Rushing
| Bowling Green | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 578 | 41.3 | 468 | 33.4 |
| Rushing yards | 2,706 | 193.3 | 2,108 | 150.6 |
| Yards per carry | 4.7 | — | 4.5 | — |
| Rushing TDs | 30 | — | 16 | — |
Turnovers
| Bowling Green | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 11 | 0.8 | 21 | 1.5 |
| Fumbles lost | 4 | — | 13 | — |
| Interceptions thrown | 8 | — | 7 | — |
Defense and takeaways
| Bowling Green | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 7 | — | 8 | — |
| Interception yards | 200 | — | 37 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 13 | — | 4 | — |
Returns
| Bowling Green | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 25 | — | 62 | — |
| Kick return yards | 605 | — | 1,310 | — |
| Yards per kick return | 24.2 | — | 21.1 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 16 | — | 14 | — |
| Punt return yards | 215 | — | 87 | — |
| Yards per punt return | 13.4 | — | 6.2 | — |
| Punt return TDs | 2 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.