BYU player stats

Every 2012 category, best line first.

Season
‹
›Current

Passing

3 players

PlayerC/ATTYDSAVGTDINTPCT
Riley NelsonQB181–30820116.5131358.8%
James LarkQB73–1167786.78262.9%
Taysom HillQB42–714256.04259.2%

Rushing

11 players

PlayerCARYDSAVGTDLONG
Jamaal WilliamsRB1667754.71249
Taysom HillQB553346.1468
Michael AlisaRB582223.8121
David FooteRB421984.7028
Riley NelsonQB861962.3120
Paul LasikeRB331293.9211
JD FalslevWR181096.1053
Iona PritchardRB13393.0013
James LarkQB17181.1111
Alex KuresaQB393.006
Zed MendenhallRB231.512

Receiving

19 players

PlayerRECYDSAVGTDLONG
Cody HoffmanWR100124812.51164
Jamaal WilliamsRB2731511.7139
Ross ApoWR3131110.0153
Kaneakua FrielTE3030810.3525
JD FalslevWR372747.4221
Skyler RidleyWR2020610.3124
Devin MahinaTE812816.0238
David FooteRB1212210.2120
Richard WilsonTE710214.6032
Alex KuresaQB45112.8027
Mitch MathewsWR22713.5023
Paul LasikeRB12525.0025
Michael AlisaRB6233.807
Austin HoltDL22211.0013
Kurt HendersonWR2199.5011
Zed MendenhallRB3155.008
Stehly RedenTE177.007
Marcus MathewsWR166.006
Cody RaymondWR252.513

Interceptions

9 players

PlayerINTYDSAVGTD
Daniel SorensenDB3279.00
Kyle Van NoyLB22613.01
Alani FuaLB11212.00
Ezekiel AnsahLB1-2-2.00
Jordan JohnsonDB16464.00
Preston HadleyDB100.00
Robbie BucknerDB100.00
Uani' UngaLB12222.00
Uona KaveingaLB100.00

Kicking

3 players

PlayerFGPCTLONGXPPTS
Justin SorensenPK6–1060.0%3527–3045
Riley StephensonPK4–666.7%3316–1928
Daniel SorensenDB0–10.0%00–00

Punting

2 players

PlayerNOYDSAVGTBIN 20LONG
Riley StephensonPK59268145.40061
Taysom HillQB13131.00031

Kick returns

5 players

PlayerNOYDSAVGTDLONG
JD FalslevWR1128626.0044
Joe SampsonDB816821.0044
Cody HoffmanWR37224.0034
Mike HagueDB25527.5032
David FooteRB23517.5019

Punt returns

5 players

PlayerNOYDSAVGTDLONG
JD FalslevWR272479.1042
Kyle Van NoyLB188.008
Alex KuresaQB155.005
David FooteRB100.000
Cody RaymondWR1-2-2.00-2

⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.