California team stats
2013 season totals across 12 games, beside what opponents did.
General
| California | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:47:05 | 28:55 | 6:18:11 | 31:31 |
| Offensive plays | 1,046 | 87.2 | 898 | 74.8 |
| Total yards | 5,443 | 453.6 | 6,355 | 529.6 |
| Penalties–yards | 85–811 | — | 80–737 | — |
| First downs | 292 | 24.3 | 297 | 24.8 |
| Third down | 72–21433.6% | — | 72–17441.4% | — |
| Fourth down | 16–3842.1% | — | 12–1866.7% | — |
Passing
| California | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 368–62259.2% | — | 282–43664.7% | — |
| Passing yards | 3,977 | 331.4 | 4,092 | 341.0 |
| Yards per attempt | 6.4 | — | 9.4 | — |
| Passing TDs | 22 | — | 32 | — |
| Interceptions thrown | 5 | — | 14 | — |
Rushing
| California | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 424 | 35.3 | 462 | 38.5 |
| Rushing yards | 1,466 | 122.2 | 2,263 | 188.6 |
| Yards per carry | 3.5 | — | 4.9 | — |
| Rushing TDs | 10 | — | 33 | — |
Turnovers
| California | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 28 | 2.3 | 13 | 1.1 |
| Fumbles lost | 14 | — | 8 | — |
| Interceptions thrown | 5 | — | 14 | — |
Defense and takeaways
| California | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 5 | — |
| Interception yards | 0 | — | 187 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 8 | — | 14 | — |
Returns
| California | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 71 | — | 30 | — |
| Kick return yards | 1,408 | — | 570 | — |
| Yards per kick return | 19.8 | — | 19.0 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 22 | — | 24 | — |
| Punt return yards | 57 | — | 444 | — |
| Yards per punt return | 2.6 | — | 18.5 | — |
| Punt return TDs | 0 | — | 5 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.