Charlotte team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Charlotte | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:53:08 | 28:17 | 2:06:52 | 31:43 |
| Offensive plays | 240 | 60.0 | 275 | 68.8 |
| Total yards | 1,244 | 311.0 | 1,547 | 386.8 |
| Penalties–yards | 31–211 | — | 25–210 | — |
| First downs | 59 | 14.8 | 84 | 21.0 |
| Third down | 16–5230.8% | — | 20–4940.8% | — |
| Fourth down | 3–837.5% | — | 4–580.0% | — |
Passing
| Charlotte | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 87–13464.9% | — | 85–11971.4% | — |
| Passing yards | 823 | 205.8 | 929 | 232.3 |
| Yards per attempt | 6.1 | — | 7.8 | — |
| Passing TDs | 3 | — | 5 | — |
| Interceptions thrown | 2 | — | 6 | — |
Rushing
| Charlotte | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 106 | 26.5 | 156 | 39.0 |
| Rushing yards | 421 | 105.3 | 618 | 154.5 |
| Yards per carry | 4.0 | — | 4.0 | — |
| Rushing TDs | 5 | — | 13 | — |
Turnovers
| Charlotte | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 9 | 2.3 | 4 | 1.0 |
| Fumbles lost | 3 | — | 2 | — |
| Interceptions thrown | 2 | — | 6 | — |
Defense and takeaways
| Charlotte | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 6.0 | — | 4.0 | — |
| Tackles for loss | 26.0 | — | 21.0 | — |
| Interceptions | 6 | — | 2 | — |
| Interception yards | 36 | — | 64 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 2 | — | 3 | — |
Returns
| Charlotte | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 6 | — | 3 | — |
| Kick return yards | 114 | — | 43 | — |
| Yards per kick return | 19.0 | — | 14.3 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 4 | — | 6 | — |
| Punt return yards | 10 | — | 88 | — |
| Yards per punt return | 2.5 | — | 14.7 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.