Cincinnati team stats
2004 season totals across 12 games, beside what opponents did.
General
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:08:39 | 20:43 | 3:10:29 | 15:52 |
| Offensive plays | 901 | 75.1 | 733 | 61.1 |
| Total yards | 4,867 | 405.6 | 4,096 | 341.3 |
| Penalties–yards | 0–0 | — | 0–0 | — |
| First downs | 251 | 20.9 | 190 | 15.8 |
| Third down | 70–18438.0% | — | 50–15931.4% | — |
| Fourth down | 13–2846.4% | — | 4–1233.3% | — |
Passing
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 218–37658.0% | — | 165–33249.7% | — |
| Passing yards | 2,750 | 229.2 | 2,509 | 209.1 |
| Yards per attempt | 7.3 | — | 7.6 | — |
| Passing TDs | 26 | — | 19 | — |
| Interceptions thrown | 10 | — | 12 | — |
Rushing
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 525 | 43.8 | 401 | 33.4 |
| Rushing yards | 2,201 | 183.4 | 1,766 | 147.2 |
| Yards per carry | 4.2 | — | 4.4 | — |
| Rushing TDs | 17 | — | 15 | — |
Turnovers
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 2.0 | 22 | 1.8 |
| Fumbles lost | 12 | — | 12 | — |
| Interceptions thrown | 10 | — | 12 | — |
Defense and takeaways
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 10 | — |
| Interception yards | 51 | — | 136 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 12 | — | 12 | — |
Returns
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 26 | — | 31 | — |
| Punt return yards | 182 | — | 338 | — |
| Yards per punt return | 7.0 | — | 10.9 | — |
| Punt return TDs | 0 | — | 2 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.