THIRD AND DATA

Concord game log

2026: every game, then every offensive snap for both sides.

Season
‹

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 27at Davidson41–35 W634677.429–24217–34–225175–131–2010–9223:3548%34%
Sep 5vs Bluefield State26–22 W—————————————
Sep 17vs Charleston (WV)38–41 L—————————————
Sep 26at West Liberty42–43 L—————————————
Oct 3vs Frostburg State41–31 W—————————————
Oct 10at West Virginia State73–49 W—————————————
Oct 17vs Glenville State34–31 W—————————————
Oct 24at West Virginia Wesleyan17–9 W—————————————
Oct 31vs Wheeling25–47 L—————————————
Season9 games6–3634677.429–24217–34–225175–131–2010–9223:3548%34%

Success rate

Concord on offense, and what its defense allowed. Same rule as the table above.

Success rate by game47.5% · 34.5%
48
34
@ Davidson
Bluefield State
Charleston (WV)
@ West Liberty
Frostburg State
@ West Virginia State
Glenville State
@ West Virginia Wesleyan
Wheeling
@ Fairmont State
Ferrum
Ferrum

Against Power 4 opponents (bold): offense —, defense allows —.

Success by play

Each square is one snap, in order. Top row: Concord on offense. Bottom row: the opponent on offense, which is Concord's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Concord offense 48% (29 of 61)Opponent offense / Concord defense 34% (30 of 87)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Concord offenseOpponent offense (Concord defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Davidson

41–35 W · 61 plays to 87
Concord offense 48% (29/61)Davidson offense 34% (30/87)