THIRD AND DATA

Elon game log

2014: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 30at Duke13–52 L693284.831–13819–38–190174–141–204–2127:2038%56%
Sep 13vs North Carolina A&T12–17 L—————————————
Sep 20vs Charlotte20–13 W—————————————
Sep 27at Coastal Carolina3–31 L—————————————
Oct 4vs New Hampshire14–48 L—————————————
Oct 11at Delaware24–34 L—————————————
Oct 18vs Stony Brook3–20 L—————————————
Oct 25vs Richmond10–30 L—————————————
Nov 1at Towson19–21 L—————————————
Nov 8at William & Mary7–17 L—————————————
Nov 15vs Maine17–24 L—————————————
Nov 22at James Madison27–59 L—————————————
Season12 games1–11693284.831–13819–38–190174–141–204–2127:2038%56%

Success by play

Each square is one snap, in order. Top row: Elon on offense. Bottom row: the opponent on offense, which is Elon's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Elon offense 38% (26 of 69)Opponent offense / Elon defense 56% (48 of 86)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Elon offenseOpponent offense (Elon defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Duke

13–52 L · 69 plays to 86
Elon offense 38% (26/69)Duke offense 56% (48/86)