Ferrum game log
2025: every game, then every offensive snap for both sides.
Game log
Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.
Success rate
Ferrum on offense, and what its defense allowed. Same rule as the table above.
25
40
@ Catawba
@ VMI
Shaw
@ UNC Pembroke
Shorter
Barton
@ Delta State
Erskine
@ North Greenville
@ Chowan
Concord
Against Power 4 opponents (bold): offense —, defense allows —.
Success by play
Each square is one snap, in order. Top row: Ferrum on offense. Bottom row: the opponent on offense, which is Ferrum's defense in the mirror.
Down
Play
Min to go
Player
Season, current filters:Ferrum offense 25% (15 of 59)Opponent offense / Ferrum defense 40% (25 of 63)
SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Success rate by player
PlayerSuccess · snaps
No player qualifies under these filters.
at VMI
7–42 L · 59 plays to 63Ferrum offense 25% (15/59)VMI offense 40% (25/63)
Ferrum offense
25%
15 of 59 plays
Play #
VMI offenseFerrum defense
40%
25 of 63 plays