Fresno State team stats
2007 season totals across 13 games, beside what opponents did.
General
| Fresno State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:16:24 | 19:43 | 3:43:54 | 17:13 |
| Offensive plays | 907 | 69.8 | 940 | 72.3 |
| Total yards | 5,454 | 419.5 | 5,297 | 407.5 |
| Penalties–yards | 82–709 | — | 83–717 | — |
| First downs | 284 | 21.8 | 277 | 21.3 |
| Third down | 73–17541.7% | — | 79–19141.4% | — |
| Fourth down | 11–1861.1% | — | 17–2958.6% | — |
Passing
| Fresno State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 215–34362.7% | — | 265–46157.5% | — |
| Passing yards | 2,825 | 217.3 | 3,094 | 238.0 |
| Yards per attempt | 8.2 | — | 6.7 | — |
| Passing TDs | 15 | — | 18 | — |
| Interceptions thrown | 4 | — | 5 | — |
Rushing
| Fresno State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 564 | 43.4 | 479 | 36.8 |
| Rushing yards | 2,742 | 210.9 | 2,354 | 181.1 |
| Yards per carry | 4.9 | — | 4.9 | — |
| Rushing TDs | 34 | — | 23 | — |
Turnovers
| Fresno State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 22 | 1.7 | 16 | 1.2 |
| Fumbles lost | 17 | — | 12 | — |
| Interceptions thrown | 4 | — | 5 | — |
Defense and takeaways
| Fresno State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 5 | — | 4 | — |
| Interception yards | 19 | — | 65 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 12 | — | 17 | — |
Returns
| Fresno State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 4 | — |
| Kick return yards | — | — | 85 | — |
| Yards per kick return | — | — | 21.3 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 38 | — | 27 | — |
| Punt return yards | 333 | — | 167 | — |
| Yards per punt return | 8.8 | — | 6.2 | — |
| Punt return TDs | 2 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.