THIRD AND DATA

Furman game log

2014: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 30vs Gardner-Webb13–3 W—————————————
Sep 6at Mercer25–20 W—————————————
Sep 13at Presbyterian7–10 L—————————————
Sep 20at South Carolina State7–17 L—————————————
Sep 27vs Western Carolina17–35 L—————————————
Oct 4vs Coastal Carolina31–37 L—————————————
Oct 18at South Carolina10–41 L583025.239–21111–19–91161–90–036–5530:2340%49%
Oct 25vs Samford0–45 L—————————————
Nov 1at VMI15–31 L—————————————
Nov 8at The Citadel35–42 L—————————————
Nov 15vs Wofford31–14 W—————————————
Nov 22vs Chattanooga19–45 L—————————————
Season12 games3–9583025.239–21111–19–91161–90–036–5530:2340%49%

Success by play

Each square is one snap, in order. Top row: Furman on offense. Bottom row: the opponent on offense, which is Furman's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Furman offense 40% (23 of 58)Opponent offense / Furman defense 49% (35 of 71)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Furman offenseOpponent offense (Furman defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at South Carolina

10–41 L · 58 plays to 71
Furman offense 40% (23/58)South Carolina offense 49% (35/71)