Hawai'i team stats
2008 season totals across 14 games, beside what opponents did.
General
| Hawai'i | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:10:18 | 17:53 | 3:28:51 | 14:55 |
| Offensive plays | 902 | 64.4 | 858 | 61.3 |
| Total yards | 4,841 | 345.8 | 4,839 | 345.6 |
| Penalties–yards | 121–1,082 | — | 73–623 | — |
| First downs | 262 | 18.7 | 249 | 17.8 |
| Third down | 63–18234.6% | — | 63–18434.2% | — |
| Fourth down | 6–1346.2% | — | 16–2466.7% | — |
Passing
| Hawai'i | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 290–49059.2% | — | 216–36958.5% | — |
| Passing yards | 3,876 | 276.9 | 3,030 | 216.4 |
| Yards per attempt | 7.9 | — | 8.2 | — |
| Passing TDs | 24 | — | 26 | — |
| Interceptions thrown | 15 | — | 22 | — |
Rushing
| Hawai'i | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 412 | 29.4 | 489 | 34.9 |
| Rushing yards | 1,323 | 94.5 | 2,009 | 143.5 |
| Yards per carry | 3.2 | — | 4.1 | — |
| Rushing TDs | 18 | — | 17 | — |
Turnovers
| Hawai'i | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 41 | 2.9 | 30 | 2.1 |
| Fumbles lost | 19 | — | 17 | — |
| Interceptions thrown | 15 | — | 22 | — |
Defense and takeaways
| Hawai'i | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 22 | — | 13 | — |
| Interception yards | 252 | — | 240 | — |
| Interception TDs | 1 | — | 3 | — |
| Fumbles recovered | 17 | — | 19 | — |
Returns
| Hawai'i | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 41 | — | 38 | — |
| Punt return yards | 62 | — | 261 | — |
| Yards per punt return | 1.5 | — | 6.9 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.