Indiana team stats
2006 season totals across 12 games, beside what opponents did.
General
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:39:14 | 18:16 | 3:40:10 | 18:21 |
| Offensive plays | 822 | 68.5 | 771 | 64.3 |
| Total yards | 4,031 | 335.9 | 4,828 | 402.3 |
| Penalties–yards | 59–510 | — | 66–652 | — |
| First downs | 233 | 19.4 | 211 | 17.6 |
| Third down | 56–16833.3% | — | 65–15541.9% | — |
| Fourth down | 8–2334.8% | — | 4–580.0% | — |
Passing
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 232–43054.0% | — | 196–31861.6% | — |
| Passing yards | 2,854 | 237.8 | 2,805 | 233.8 |
| Yards per attempt | 6.6 | — | 8.8 | — |
| Passing TDs | 16 | — | 26 | — |
| Interceptions thrown | 13 | — | 12 | — |
Rushing
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 392 | 32.7 | 453 | 37.8 |
| Rushing yards | 1,366 | 113.8 | 2,089 | 174.1 |
| Yards per carry | 3.5 | — | 4.6 | — |
| Rushing TDs | 13 | — | 22 | — |
Turnovers
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 27 | 2.3 | 22 | 1.8 |
| Fumbles lost | 15 | — | 9 | — |
| Interceptions thrown | 13 | — | 12 | — |
Defense and takeaways
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 13 | — |
| Interception yards | 232 | — | 182 | — |
| Interception TDs | 1 | — | 2 | — |
| Fumbles recovered | 9 | — | 15 | — |
Returns
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 4 | — |
| Kick return yards | — | — | 63 | — |
| Yards per kick return | — | — | 15.8 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 31 | — | 42 | — |
| Punt return yards | 226 | — | 297 | — |
| Yards per punt return | 7.3 | — | 7.1 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.