Indiana team stats
2022 season totals across 12 games, beside what opponents did.
General
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:07:39 | 25:38 | 6:51:07 | 34:16 |
| Offensive plays | 878 | 73.2 | 916 | 76.3 |
| Total yards | 3,939 | 328.3 | 5,394 | 449.5 |
| Penalties–yards | 60–547 | — | 88–801 | — |
| First downs | 230 | 19.2 | 276 | 23.0 |
| Third down | 65–19233.9% | — | 78–18442.4% | — |
| Fourth down | 9–2339.1% | — | 8–1844.4% | — |
Passing
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 260–48253.9% | — | 262–40964.1% | — |
| Passing yards | 2,609 | 217.4 | 3,293 | 274.4 |
| Yards per attempt | 5.4 | — | 8.1 | — |
| Passing TDs | 16 | — | 30 | — |
| Interceptions thrown | 7 | — | 13 | — |
Rushing
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 396 | 33.0 | 507 | 42.3 |
| Rushing yards | 1,330 | 110.8 | 2,101 | 175.1 |
| Yards per carry | 3.4 | — | 4.1 | — |
| Rushing TDs | 15 | — | 19 | — |
Turnovers
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 18 | 1.5 | 13 | 1.1 |
| Fumbles lost | 5 | — | 6 | — |
| Interceptions thrown | 7 | — | 13 | — |
Defense and takeaways
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 20.0 | — | 38.0 | — |
| Tackles for loss | 63.0 | — | 97.0 | — |
| Interceptions | 13 | — | 7 | — |
| Interception yards | 10 | — | 100 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 7 | — | 6 | — |
Returns
| Indiana | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 31 | — | 18 | — |
| Kick return yards | 721 | — | 417 | — |
| Yards per kick return | 23.3 | — | 23.2 | — |
| Kick return TDs | 2 | — | 0 | — |
| Punt returns | 14 | — | 31 | — |
| Punt return yards | 45 | — | 272 | — |
| Yards per punt return | 3.2 | — | 8.8 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.