Kansas State team stats
2016 season totals across 13 games, beside what opponents did.
General
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:03:42 | 32:36 | 5:26:18 | 25:06 |
| Offensive plays | 881 | 67.8 | 874 | 67.2 |
| Total yards | 5,054 | 388.8 | 5,040 | 387.7 |
| Penalties–yards | 88–710 | — | 85–793 | — |
| First downs | 278 | 21.4 | 262 | 20.2 |
| Third down | 79–17545.1% | — | 64–17237.2% | — |
| Fourth down | 9–1560.0% | — | 10–2441.7% | — |
Passing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 177–30957.3% | — | 297–47462.7% | — |
| Passing yards | 2,041 | 157.0 | 3,545 | 272.7 |
| Yards per attempt | 6.6 | — | 7.5 | — |
| Passing TDs | 10 | — | 26 | — |
| Interceptions thrown | 16 | — | 5 | — |
Rushing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 572 | 44.0 | 400 | 30.8 |
| Rushing yards | 3,013 | 231.8 | 1,495 | 115.0 |
| Yards per carry | 5.3 | — | 3.7 | — |
| Rushing TDs | 39 | — | 11 | — |
Turnovers
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 12 | 0.9 | 25 | 1.9 |
| Fumbles lost | 7 | — | 9 | — |
| Interceptions thrown | 16 | — | 5 | — |
Defense and takeaways
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 30.0 | — | 25.0 | — |
| Tackles for loss | 70.0 | — | 80.0 | — |
| Interceptions | 5 | — | 16 | — |
| Interception yards | 205 | — | 59 | — |
| Interception TDs | 3 | — | 0 | — |
| Fumbles recovered | 8 | — | 5 | — |
Returns
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 38 | — | 42 | — |
| Kick return yards | 991 | — | 773 | — |
| Yards per kick return | 26.1 | — | 18.4 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 22 | — | 21 | — |
| Punt return yards | 227 | — | 87 | — |
| Yards per punt return | 10.3 | — | 4.1 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.