Kent State game log
2001: every game, then every offensive snap for both sides.
Game log
Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.
Success by play
Each square is one snap, in order. Top row: Kent State on offense. Bottom row: the opponent on offense, which is Kent State's defense in the mirror.
Down
Play
Min to go
Player
Season, current filters:Kent State offense 28% (37 of 132)Opponent offense / Kent State defense 56% (83 of 148)
SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Success rate by player
PlayerSuccess · snaps
No player qualifies under these filters.
at Iowa
0–51 L · 59 plays to 64Kent State offense 27% (16/59)Iowa offense 64% (41/64)
Kent State offense
27%
16 of 59 plays
Play #
Iowa offenseKent State defense
64%
41 of 64 plays
at West Virginia
14–34 L · 73 plays to 84Kent State offense 29% (21/73)West Virginia offense 50% (42/84)
Kent State offense
29%
21 of 73 plays
Play #
West Virginia offenseKent State defense
50%
42 of 84 plays