Kent State game log

2001: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 1at Iowa0–51 L———————————27%64%
Sep 8vs Bucknell38–17 W—————————————
Sep 22at West Virginia14–34 L———————————29%50%
Sep 29at Akron10–14 L—————————————
Oct 6at Bowling Green7–24 L—————————————
Oct 13vs Northern Illinois44–34 W—————————————
Oct 20vs Buffalo35–13 W—————————————
Oct 27at Ohio24–14 W—————————————
Nov 3vs Marshall21–42 L—————————————
Nov 10at Ball State31–18 W—————————————
Nov 24vs Miami (OH)24–20 W—————————————
Season11 games6–5—————–—–———————28%56%

Success by play

Each square is one snap, in order. Top row: Kent State on offense. Bottom row: the opponent on offense, which is Kent State's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Kent State offense 28% (37 of 132)Opponent offense / Kent State defense 56% (83 of 148)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Iowa: opponent offense 64% of 64Iowa: Kent State offense 27% of 59West Virginia: opponent offense 50% of 84West Virginia: Kent State offense 29% of 73
Kent State offenseOpponent offense (Kent State defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Iowa

0–51 L · 59 plays to 64
Kent State offense 27% (16/59)Iowa offense 64% (41/64)

at West Virginia

14–34 L · 73 plays to 84
Kent State offense 29% (21/73)West Virginia offense 50% (42/84)