Kent State player stats

Every 2010 category, best line first.

Season
‹
›Current

Passing

5 players

PlayerC/ATTYDSAVGTDINTPCT
Spencer KeithQB215–36422126.181159.1%
Giorgio MorganQB11–191658.72257.9%
Sam KirklandWR1–22412.01150.0%
Sal BattlesS1–482.00025.0%
Leneric MuldrowWR0–100.0000.0%

Rushing

12 players

PlayerCARYDSAVGTDLONG
Jacquise TerryRB1515423.6739
Eugene JarvisRB582945.1339
Andre FlowersRB411804.4124
Dri ArcherRB401403.5117
Sam KirklandWR38428.0054
Giorgio MorganQB7618.7028
Sal BattlesS10424.2012
Brian LainhartS11919.0019
Spencer KeithQB59180.3317
Leneric MuldrowWR4112.8013
Tyshon GoodeWR133.003
Matt RinehartP1-8-8.000

Receiving

12 players

PlayerRECYDSAVGTDLONG
Tyshon GoodeWR5974312.6572
Sam KirklandWR5659910.7140
Jacquise TerryRB2328512.4249
Leneric MuldrowWR1420014.3047
Chris GilbertWR1114212.9046
Justin ThompsonTE141017.2118
Kendrick PressleyWR12957.9016
Dri ArcherRB16754.7132
Tim ErjavecTE77110.1124
Eugene JarvisRB9525.8019
Anthony Bowman Jr.WR4297.3017
Chris GordonWR3175.7010

Interceptions

8 players

PlayerINTYDSAVGTD
Norman Wolfe Jr.CB5234.60
Brian LainhartS23919.50
Dan HartmanS200.00
Josh PleasantDB23216.00
Luke WolletS2168.01
Calvin TaylorDB100.00
Cobrani MixonLB166.00
Dorian WoodLB16161.01

Kicking

1 player

PlayerFGPCTLONGXPPTS
Freddy CortezPK11–1764.7%4531–3164

Punting

2 players

PlayerNOYDSAVGTBIN 20LONG
Matt RinehartP67285842.70064
Spencer KeithQB413132.80040

Kick returns

6 players

PlayerNOYDSAVGTDLONG
Dri ArcherRB2245120.5039
Anthony Bowman Jr.WR1331824.5192
Sam KirklandWR1019319.3028
Quinton RaineyDL11212.0012
Darius PolkCB199.009
Danny GressLB100.000

Punt returns

7 players

PlayerNOYDSAVGTDLONG
Luke WolletS77310.4036
Eugene JarvisRB5469.2022
Leneric MuldrowWR19442.3011
Howard BowensLB11414.0014
Brian LainhartS9131.4019
Dri ArcherRB8121.5016
Sam KirklandWR294.519

⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.