Kent State team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:07:32 | 31:53 | 1:52:28 | 28:07 |
| Offensive plays | 243 | 60.8 | 245 | 61.3 |
| Total yards | 1,115 | 278.8 | 1,555 | 388.8 |
| Penalties–yards | 40–304 | — | 22–174 | — |
| First downs | 57 | 14.3 | 82 | 20.5 |
| Third down | 26–6341.3% | — | 13–4231.0% | — |
| Fourth down | 2–728.6% | — | 4–757.1% | — |
Passing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 55–9756.7% | — | 78–11567.8% | — |
| Passing yards | 584 | 146.0 | 1,028 | 257.0 |
| Yards per attempt | 6.0 | — | 8.9 | — |
| Passing TDs | 3 | — | 8 | — |
| Interceptions thrown | 4 | — | 4 | — |
Rushing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 146 | 36.5 | 130 | 32.5 |
| Rushing yards | 531 | 132.8 | 527 | 131.8 |
| Yards per carry | 3.6 | — | 4.1 | — |
| Rushing TDs | 4 | — | 10 | — |
Turnovers
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 7 | 1.8 | 4 | 1.0 |
| Fumbles lost | 3 | — | 0 | — |
| Interceptions thrown | 4 | — | 4 | — |
Defense and takeaways
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 9.0 | — | 2.0 | — |
| Tackles for loss | 20.0 | — | 15.0 | — |
| Interceptions | 4 | — | 4 | — |
| Interception yards | 111 | — | 9 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 0 | — | 3 | — |
Returns
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 8 | — | 5 | — |
| Kick return yards | 124 | — | 79 | — |
| Yards per kick return | 15.5 | — | 15.8 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 2 | — | 8 | — |
| Punt return yards | -15 | — | 54 | — |
| Yards per punt return | -7.5 | — | 6.8 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.