THIRD AND DATA

Long Island University game log

2026 vs Power 4: every game, then every offensive snap for both sides.

Season
‹

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 4at Kansas6–51 L531462.833–3510–20–111112–131–113–4026:5421%59%
Season1 games0–1531462.833–3510–20–111112–131–113–4026:5421%59%

Success rate

Long Island on offense, and what its defense allowed. Same rule as the table above.

Success rate by game20.8% · 59.2%
21
59
@ Kansas

Against Power 4 opponents (bold): offense 20.8%, defense allows 59.2%.

Success by play

Each square is one snap, in order. Top row: Long Island on offense. Bottom row: the opponent on offense, which is Long Island's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Long Island offense 21% (11 of 53)Opponent offense / Long Island defense 59% (45 of 76)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Kansas: opponent offense 59% of 76Kansas: Long Island offense 21% of 53
Long Island offenseOpponent offense (Long Island defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Kansas

6–51 L · 53 plays to 76
Long Island offense 21% (11/53)Kansas offense 59% (45/76)