Louisville team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:01:45 | 30:26 | 1:58:15 | 29:34 |
| Offensive plays | 268 | 67.0 | 281 | 70.3 |
| Total yards | 1,945 | 486.3 | 1,622 | 405.5 |
| Penalties–yards | 36–372 | — | 31–291 | — |
| First downs | 95 | 23.8 | 86 | 21.5 |
| Third down | 22–4845.8% | — | 17–5431.5% | — |
| Fourth down | 0–20.0% | — | 4–850.0% | — |
Passing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 80–11669.0% | — | 77–12561.6% | — |
| Passing yards | 1,183 | 295.8 | 961 | 240.3 |
| Yards per attempt | 10.2 | — | 7.7 | — |
| Passing TDs | 8 | — | 6 | — |
| Interceptions thrown | 3 | — | 1 | — |
Rushing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 152 | 38.0 | 156 | 39.0 |
| Rushing yards | 762 | 190.5 | 661 | 165.3 |
| Yards per carry | 5.0 | — | 4.2 | — |
| Rushing TDs | 13 | — | 7 | — |
Turnovers
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 1 | 0.3 | 7 | 1.8 |
| Fumbles lost | 0 | — | 4 | — |
| Interceptions thrown | 3 | — | 1 | — |
Defense and takeaways
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 6.0 | — | 7.0 | — |
| Tackles for loss | 15.0 | — | 27.0 | — |
| Interceptions | 1 | — | 3 | — |
| Interception yards | 0 | — | 1 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 3 | — | 0 | — |
Returns
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 8 | — | 4 | — |
| Kick return yards | 145 | — | 68 | — |
| Yards per kick return | 18.1 | — | 17.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 6 | — | 3 | — |
| Punt return yards | 46 | — | 12 | — |
| Yards per punt return | 7.7 | — | 4.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.