LSU team stats
2020 season totals across 10 games, beside what opponents did.
General
| LSU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:09:20 | 30:56 | 4:43:08 | 28:19 |
| Offensive plays | 783 | 78.3 | 678 | 67.8 |
| Total yards | 4,340 | 434.0 | 4,919 | 491.9 |
| Penalties–yards | 61–462 | — | 57–435 | — |
| First downs | 235 | 23.5 | 219 | 21.9 |
| Third down | 52–15533.5% | — | 47–12637.3% | — |
| Fourth down | 12–1770.6% | — | 6–1250.0% | — |
Passing
| LSU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 247–42158.7% | — | 198–33259.6% | — |
| Passing yards | 3,121 | 312.1 | 3,229 | 322.9 |
| Yards per attempt | 7.4 | — | 9.7 | — |
| Passing TDs | 24 | — | 24 | — |
| Interceptions thrown | 14 | — | 9 | — |
Rushing
| LSU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 362 | 36.2 | 346 | 34.6 |
| Rushing yards | 1,219 | 121.9 | 1,690 | 169.0 |
| Yards per carry | 3.4 | — | 4.9 | — |
| Rushing TDs | 8 | — | 18 | — |
Turnovers
| LSU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 13 | 1.3 | 22 | 2.2 |
| Fumbles lost | 4 | — | 9 | — |
| Interceptions thrown | 14 | — | 9 | — |
Defense and takeaways
| LSU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 24.0 | — | 24.0 | — |
| Tackles for loss | 62.0 | — | 46.0 | — |
| Interceptions | 9 | — | 13 | — |
| Interception yards | 258 | — | 141 | — |
| Interception TDs | 4 | — | 1 | — |
| Fumbles recovered | 9 | — | 4 | — |
Returns
| LSU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 13 | — | 6 | — |
| Kick return yards | 320 | — | 169 | — |
| Yards per kick return | 24.6 | — | 28.2 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 12 | — | 10 | — |
| Punt return yards | 113 | — | 77 | — |
| Yards per punt return | 9.4 | — | 7.7 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.