Marshall by quarter

How 2024 went inside the games, one row per game.

Points added — rushing

1st2nd3rd4thwk 1vs Stony BrookWwk 2at Virginia TechLwk 4at Ohio StateLwk 5vs Western MichiganWwk 6vs App StateWwk 7at Georgia SouthernLwk 8vs Georgia StateWwk 10vs UL MonroeWwk 11at Southern MissWwk 12vs Coastal CarolinaWwk 13at Old DominionWwk 14at James MadisonWwk 15at LouisianaW

Expected points the running game added PER PLAY that quarter. Zero is a neutral carry; around +0.15 is a strong quarter on the ground and −0.15 a poor one. ⚠ It is an average, so a three-carry quarter counts the same as a twenty-carry one — read the bars with the score in mind.

One row per game, through the season · one scale across every row · · = no plays that quarter, which is not a zero

Points added — passing

1st2nd3rd4thwk 1vs Stony BrookWwk 2at Virginia TechLwk 4at Ohio StateLwk 5vs Western MichiganWwk 6vs App StateWwk 7at Georgia SouthernLwk 8vs Georgia StateWwk 10vs UL MonroeWwk 11at Southern MissWwk 12vs Coastal CarolinaWwk 13at Old DominionWwk 14at James MadisonWwk 15at LouisianaW

The same measure for throws. Passing swings harder than rushing in both directions, so its bars are taller either way — compare a passing quarter to other PASSING quarters, not to the running grid above.

One row per game, through the season · one scale across every row · · = no plays that quarter, which is not a zero

Points added — all plays

1st2nd3rd4thwk 1vs Stony BrookWwk 2at Virginia TechLwk 4at Ohio StateLwk 5vs Western MichiganWwk 6vs App StateWwk 7at Georgia SouthernLwk 8vs Georgia StateWwk 10vs UL MonroeWwk 11at Southern MissWwk 12vs Coastal CarolinaWwk 13at Old DominionWwk 14at James MadisonWwk 15at LouisianaW

Both together, weighted by how often each was called — so this is closer to the scoreboard than to either grid above it, and a quarter can be positive here while one phase was losing ground.

One row per game, through the season · one scale across every row · · = no plays that quarter, which is not a zero

Explosiveness

1st2nd3rd4thwk 1vs Stony BrookWwk 2at Virginia TechLwk 4at Ohio StateLwk 5vs Western MichiganWwk 6vs App StateWwk 7at Georgia SouthernLwk 8vs Georgia StateWwk 10vs UL MonroeWwk 11at Southern MissWwk 12vs Coastal CarolinaWwk 13at Old DominionWwk 14at James MadisonW·wk 15at LouisianaW

How BIG the good plays were — average points added counting only the plays that worked. It says nothing about how often they came, so a quarter of one long touchdown and nine three-and-outs scores well here and badly on success rate.

One row per game, through the season · one scale across every row · · = no plays that quarter, which is not a zero

Success rate

1st2nd3rd4thwk 1vs Stony BrookWwk 2at Virginia TechLwk 4at Ohio StateL·wk 5vs Western MichiganWwk 6vs App StateWwk 7at Georgia SouthernLwk 8vs Georgia StateWwk 10vs UL MonroeWwk 11at Southern MissW·wk 12vs Coastal CarolinaWwk 13at Old DominionWwk 14at James MadisonWwk 15at LouisianaW

Share of plays that stayed on schedule: half the yards needed on first down, 70% on second, all of them on third or fourth. Around 45% is an average offense. This is the FREQUENCY half of the pair above — explosiveness is the size half.

One row per game, through the season · one scale across every row · · = no plays that quarter, which is not a zero · success rate excludes garbage time, so a missing 4th quarter in a blowout means it was not counted rather than that the offense stopped