Maryland team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Maryland | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:56:21 | 29:05 | 2:03:39 | 30:55 |
| Offensive plays | 289 | 72.3 | 240 | 60.0 |
| Total yards | 1,725 | 431.3 | 1,228 | 307.0 |
| Penalties–yards | 25–231 | — | 34–268 | — |
| First downs | 94 | 23.5 | 62 | 15.5 |
| Third down | 24–5642.9% | — | 19–5236.5% | — |
| Fourth down | 4–850.0% | — | 3–650.0% | — |
Passing
| Maryland | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 109–16267.3% | — | 66–10364.1% | — |
| Passing yards | 1,132 | 283.0 | 754 | 188.5 |
| Yards per attempt | 7.0 | — | 7.3 | — |
| Passing TDs | 7 | — | 6 | — |
| Interceptions thrown | 3 | — | 4 | — |
Rushing
| Maryland | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 127 | 31.8 | 137 | 34.3 |
| Rushing yards | 593 | 148.3 | 474 | 118.5 |
| Yards per carry | 4.7 | — | 3.5 | — |
| Rushing TDs | 10 | — | 6 | — |
Turnovers
| Maryland | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 5 | 1.3 | 6 | 1.5 |
| Fumbles lost | 1 | — | 3 | — |
| Interceptions thrown | 3 | — | 4 | — |
Defense and takeaways
| Maryland | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 12.0 | — | 5.0 | — |
| Tackles for loss | 20.0 | — | 22.0 | — |
| Interceptions | 4 | — | 3 | — |
| Interception yards | 35 | — | 152 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 3 | — | 1 | — |
Returns
| Maryland | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 4 | — | 12 | — |
| Kick return yards | 34 | — | 216 | — |
| Yards per kick return | 8.5 | — | 18.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 6 | — | 5 | — |
| Punt return yards | 73 | — | 50 | — |
| Yards per punt return | 12.2 | — | 10.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.