THIRD AND DATA

Mercer game log

2016: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 1vs The Citadel23–24 L—————————————
Sep 10at Georgia Tech10–35 L683204.728–8525–40–2351910–181–205–4529:4243%61%
Sep 17vs Tennessee Tech34–27 W—————————————
Oct 1at VMI33–30 W—————————————
Oct 8at Chattanooga31–52 L—————————————
Oct 15vs Western Carolina38–24 W—————————————
Oct 22at Austin Peay41–34 W—————————————
Oct 29at Wofford21–31 L—————————————
Nov 5vs East Tennessee State21–13 W—————————————
Nov 12at Samford19–24 L—————————————
Nov 19vs Furman27–24 W—————————————
Season11 games6–5683204.728–8525–40–2351910–181–205–4529:4243%61%

Success by play

Each square is one snap, in order. Top row: Mercer on offense. Bottom row: the opponent on offense, which is Mercer's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Mercer offense 43% (29 of 68)Opponent offense / Mercer defense 61% (38 of 62)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Georgia Tech: opponent offense 61% of 62Georgia Tech: Mercer offense 43% of 68
Mercer offenseOpponent offense (Mercer defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Georgia Tech

10–35 L · 68 plays to 62
Mercer offense 43% (29/68)Georgia Tech offense 61% (38/62)