THIRD AND DATA

Mercer game log

2026 vs Power 4: every game, then every offensive snap for both sides.

Season
‹

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 19at Georgia Tech11–44 L602904.846–18810–14–102154–130–028–7532:4242%51%
Season1 games0–1602904.846–18810–14–102154–130–028–7532:4242%51%

Success rate

Mercer on offense, and what its defense allowed. Same rule as the table above.

Success rate by game41.7% · 50.8%
42
51
@ Georgia Tech

Against Power 4 opponents (bold): offense 41.7%, defense allows 50.8%.

Success by play

Each square is one snap, in order. Top row: Mercer on offense. Bottom row: the opponent on offense, which is Mercer's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Mercer offense 42% (25 of 60)Opponent offense / Mercer defense 51% (30 of 59)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Georgia Tech: opponent offense 51% of 59Georgia Tech: Mercer offense 42% of 60
Mercer offenseOpponent offense (Mercer defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Georgia Tech

11–44 L · 60 plays to 59
Mercer offense 42% (25/60)Georgia Tech offense 51% (30/59)