Miami (OH) team stats
2006 season totals across 12 games, beside what opponents did.
General
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:46:57 | 18:55 | 3:25:17 | 17:06 |
| Offensive plays | 806 | 67.2 | 712 | 59.3 |
| Total yards | 3,819 | 318.3 | 3,981 | 331.8 |
| Penalties–yards | 69–656 | — | 83–708 | — |
| First downs | 219 | 18.3 | 205 | 17.1 |
| Third down | 53–16931.4% | — | 66–16041.3% | — |
| Fourth down | 12–2941.4% | — | 5–1050.0% | — |
Passing
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 241–42057.4% | — | 163–27559.3% | — |
| Passing yards | 3,043 | 253.6 | 2,051 | 170.9 |
| Yards per attempt | 7.2 | — | 7.5 | — |
| Passing TDs | 15 | — | 14 | — |
| Interceptions thrown | 14 | — | 11 | — |
Rushing
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 386 | 32.2 | 437 | 36.4 |
| Rushing yards | 1,040 | 86.7 | 2,081 | 173.4 |
| Yards per carry | 2.7 | — | 4.8 | — |
| Rushing TDs | 11 | — | 20 | — |
Turnovers
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 23 | 1.9 | 22 | 1.8 |
| Fumbles lost | 12 | — | 8 | — |
| Interceptions thrown | 14 | — | 11 | — |
Defense and takeaways
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 14 | — |
| Interception yards | 152 | — | 122 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 8 | — | 12 | — |
Returns
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 27 | — | 33 | — |
| Punt return yards | 222 | — | 250 | — |
| Yards per punt return | 8.2 | — | 7.6 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.