Miami (OH) team stats
2010 season totals across 14 games, beside what opponents did.
General
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:36:58 | 19:47 | 4:05:11 | 17:31 |
| Offensive plays | 942 | 67.3 | 872 | 62.3 |
| Total yards | 4,928 | 352.0 | 4,735 | 338.2 |
| Penalties–yards | 77–636 | — | 79–693 | — |
| First downs | 265 | 18.9 | 236 | 16.9 |
| Third down | 70–19535.9% | — | 66–18236.3% | — |
| Fourth down | 4–1625.0% | — | 11–2544.0% | — |
Passing
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 323–50464.1% | — | 241–42456.8% | — |
| Passing yards | 3,797 | 271.2 | 3,191 | 227.9 |
| Yards per attempt | 7.5 | — | 7.5 | — |
| Passing TDs | 19 | — | 14 | — |
| Interceptions thrown | 21 | — | 15 | — |
Rushing
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 438 | 31.3 | 448 | 32.0 |
| Rushing yards | 1,376 | 98.3 | 1,786 | 127.6 |
| Yards per carry | 3.1 | — | 4.0 | — |
| Rushing TDs | 14 | — | 28 | — |
Turnovers
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 1.7 | 35 | 2.5 |
| Fumbles lost | 9 | — | 14 | — |
| Interceptions thrown | 21 | — | 15 | — |
Defense and takeaways
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 15 | — | 21 | — |
| Interception yards | 300 | — | 219 | — |
| Interception TDs | 2 | — | 1 | — |
| Fumbles recovered | 14 | — | 9 | — |
Returns
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 48 | — | 64 | — |
| Kick return yards | 986 | — | 1,352 | — |
| Yards per kick return | 20.5 | — | 21.1 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 34 | — | 48 | — |
| Punt return yards | 133 | — | 135 | — |
| Yards per punt return | 3.9 | — | 2.8 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.