Miami (OH) team stats
2014 season totals across 12 games, beside what opponents did.
General
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:00:16 | 30:01 | 6:09:33 | 30:48 |
| Offensive plays | 826 | 68.8 | 864 | 72.0 |
| Total yards | 4,504 | 375.3 | 5,211 | 434.3 |
| Penalties–yards | 95–739 | — | 66–621 | — |
| First downs | 246 | 20.5 | 278 | 23.2 |
| Third down | 56–16633.7% | — | 64–15142.4% | — |
| Fourth down | 8–2334.8% | — | 8–1553.3% | — |
Passing
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 226–46848.3% | — | 242–39261.7% | — |
| Passing yards | 3,333 | 277.8 | 2,812 | 234.3 |
| Yards per attempt | 7.1 | — | 7.2 | — |
| Passing TDs | 23 | — | 23 | — |
| Interceptions thrown | 11 | — | 10 | — |
Rushing
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 358 | 29.8 | 472 | 39.3 |
| Rushing yards | 1,171 | 97.6 | 2,399 | 199.9 |
| Yards per carry | 3.3 | — | 5.1 | — |
| Rushing TDs | 11 | — | 24 | — |
Turnovers
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 20 | 1.7 | 22 | 1.8 |
| Fumbles lost | 10 | — | 11 | — |
| Interceptions thrown | 11 | — | 10 | — |
Defense and takeaways
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 10 | — | 11 | — |
| Interception yards | 59 | — | 172 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 11 | — | 10 | — |
Returns
| Miami (OH) | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 46 | — | 44 | — |
| Kick return yards | 884 | — | 892 | — |
| Yards per kick return | 19.2 | — | 20.3 | — |
| Kick return TDs | 0 | — | 2 | — |
| Punt returns | 16 | — | 27 | — |
| Punt return yards | 165 | — | 112 | — |
| Yards per punt return | 10.3 | — | 4.1 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.