Michigan State team stats
2004 season totals across 12 games, beside what opponents did.
General
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:35:23 | 17:57 | 3:37:09 | 18:06 |
| Offensive plays | 899 | 74.9 | 835 | 69.6 |
| Total yards | 5,520 | 460.0 | 4,577 | 381.4 |
| Penalties–yards | 0–0 | — | 0–0 | — |
| First downs | 270 | 22.5 | 223 | 18.6 |
| Third down | 63–17436.2% | — | 69–18736.9% | — |
| Fourth down | 4–1428.6% | — | 3–1323.1% | — |
Passing
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 234–39958.6% | — | 202–36854.9% | — |
| Passing yards | 2,692 | 224.3 | 2,652 | 221.0 |
| Yards per attempt | 6.7 | — | 7.2 | — |
| Passing TDs | 16 | — | 15 | — |
| Interceptions thrown | 8 | — | 17 | — |
Rushing
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 500 | 41.7 | 467 | 38.9 |
| Rushing yards | 2,862 | 238.5 | 2,069 | 172.4 |
| Yards per carry | 5.7 | — | 4.4 | — |
| Rushing TDs | 22 | — | 17 | — |
Turnovers
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 2.0 | 15 | 1.3 |
| Fumbles lost | 7 | — | 7 | — |
| Interceptions thrown | 8 | — | 17 | — |
Defense and takeaways
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 17 | — | 8 | — |
| Interception yards | 45 | — | 241 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 7 | — | 7 | — |
Returns
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 51 | — | 26 | — |
| Punt return yards | 352 | — | 375 | — |
| Yards per punt return | 6.9 | — | 14.4 | — |
| Punt return TDs | 2 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.