Middle Tennessee team stats
2006 season totals across 13 games, beside what opponents did.
General
| Middle Tennessee | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:13:23 | 19:29 | 3:40:10 | 16:56 |
| Offensive plays | 787 | 60.5 | 803 | 61.8 |
| Total yards | 3,712 | 285.5 | 4,219 | 324.5 |
| Penalties–yards | 72–552 | — | 53–461 | — |
| First downs | 207 | 15.9 | 237 | 18.2 |
| Third down | 70–17540.0% | — | 55–14438.2% | — |
| Fourth down | 6–1346.2% | — | 11–2152.4% | — |
Passing
| Middle Tennessee | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 181–31357.8% | — | 214–37257.5% | — |
| Passing yards | 2,176 | 167.4 | 2,841 | 218.5 |
| Yards per attempt | 7.0 | — | 7.6 | — |
| Passing TDs | 9 | — | 18 | — |
| Interceptions thrown | 13 | — | 11 | — |
Rushing
| Middle Tennessee | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 474 | 36.5 | 431 | 33.2 |
| Rushing yards | 1,705 | 131.2 | 1,563 | 120.2 |
| Yards per carry | 3.6 | — | 3.6 | — |
| Rushing TDs | 24 | — | 17 | — |
Turnovers
| Middle Tennessee | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.6 | 27 | 2.1 |
| Fumbles lost | 10 | — | 13 | — |
| Interceptions thrown | 13 | — | 11 | — |
Defense and takeaways
| Middle Tennessee | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 14 | — |
| Interception yards | 269 | — | 246 | — |
| Interception TDs | 2 | — | 3 | — |
| Fumbles recovered | 13 | — | 10 | — |
Returns
| Middle Tennessee | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 5 | — |
| Kick return yards | — | — | 119 | — |
| Yards per kick return | — | — | 23.8 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 27 | — | 46 | — |
| Punt return yards | 142 | — | 248 | — |
| Yards per punt return | 5.3 | — | 5.4 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.