Minnesota player stats

Every 2012 category, best line first.

Season
‹
›Current

Passing

4 players

PlayerC/ATTYDSAVGTDINTPCT
Philip NelsonQB75–1528735.78849.3%
Max ShortellQB65–1168537.46556.0%
MarQueis GrayQB34–594728.05257.6%
Peter MortellP1–155.000100.0%

Rushing

13 players

PlayerCARYDSAVGTDLONG
Donnell KirkwoodRB2189264.2638
MarQueis GrayQB723905.4575
Rodrick Williams JrRB572614.6217
Philip NelsonQB691842.7025
James GillumRB27732.7116
Max ShortellQB34481.4014
Marcus JonesDB7334.7012
Devon WrightWR4194.807
David CobbRB188.008
Peter MortellP177.007
Derrick EngelWR155.005
Devin Crawford-TuftsWR122.002
Jamel HarbisonWR122.002

Receiving

17 players

PlayerRECYDSAVGTDLONG
A.J. BarkerWR3057719.2763
Derrick EngelWR1837520.8142
Isaac FruechteWR1925613.5234
Devin Crawford-TuftsWR1618911.8140
John RabeTE1414310.2433
Andre McDonaldWR1012112.1026
MarQueis GrayQB1212110.1033
Drew GoodgerTE131158.8318
Brandon GreenWR67011.7116
Marcus JonesDB66711.2016
Mike HenryFB4399.8027
Donnell KirkwoodRB7233.308
Lincoln Plsek?3227.3010
Rodrick Williams JrRB3217.009
Logan HuttonWR177.007
Philip NelsonQB155.005
David CobbRB133.003

Interceptions

6 players

PlayerINTYDSAVGTD
Michael CarterDB46115.31
Aaron HillLB23316.51
Brock VereenDB22814.00
Cedric ThompsonDB200.00
Derrick WellsDB200.00
Martez ShabazzDB133.00

Kicking

1 player

PlayerFGPCTLONGXPPTS
Jordan WettsteinPK12–2060.0%4827–2863

Punting

2 players

PlayerNOYDSAVGTBIN 20LONG
Christian EldredP67255538.10063
David SchwermanPK26231.00043

Kick returns

9 players

PlayerNOYDSAVGTDLONG
Troy StoudermireDB2251323.3048
Marcus JonesDB47518.8022
Devon WrightWR12323.0023
Zac EppingOL11313.0013
Joey BalthazorLB11212.0012
Lincoln Plsek?11111.0011
Lamonte EdwardsLB11010.0010
Drew GoodgerTE155.005
Aaron HillLB122.002

Punt returns

4 players

PlayerNOYDSAVGTDLONG
A.J. BarkerWR191357.1019
Michael CarterDB6528.7027
Marcus JonesDB34715.7022
Troy StoudermireDB3-1-0.303

⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.