Mississippi State team stats
2015 season totals across 13 games, beside what opponents did.
General
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:41:40 | 26:17 | 7:18:20 | 33:43 |
| Offensive plays | 927 | 71.3 | 955 | 73.5 |
| Total yards | 5,986 | 460.5 | 5,085 | 391.2 |
| Penalties–yards | 53–506 | — | 60–521 | — |
| First downs | 301 | 23.2 | 273 | 21.0 |
| Third down | 75–17642.6% | — | 71–20035.5% | — |
| Fourth down | 11–2250.0% | — | 12–2352.2% | — |
Passing
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 331–50066.2% | — | 257–42460.6% | — |
| Passing yards | 4,113 | 316.4 | 2,815 | 216.5 |
| Yards per attempt | 8.2 | — | 6.6 | — |
| Passing TDs | 33 | — | 16 | — |
| Interceptions thrown | 13 | — | 5 | — |
Rushing
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 427 | 32.8 | 531 | 40.8 |
| Rushing yards | 1,873 | 144.1 | 2,270 | 174.6 |
| Yards per carry | 4.4 | — | 4.3 | — |
| Rushing TDs | 21 | — | 16 | — |
Turnovers
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 18 | 1.4 | 14 | 1.1 |
| Fumbles lost | 13 | — | 1 | — |
| Interceptions thrown | 13 | — | 5 | — |
Defense and takeaways
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 5 | — | 13 | — |
| Interception yards | 125 | — | 74 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 1 | — | 13 | — |
Returns
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 36 | — | 47 | — |
| Kick return yards | 773 | — | 857 | — |
| Yards per kick return | 21.5 | — | 18.2 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 21 | — | 11 | — |
| Punt return yards | 212 | — | 125 | — |
| Yards per punt return | 10.1 | — | 11.4 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.