Missouri team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:59:32 | 29:53 | 2:00:28 | 30:07 |
| Offensive plays | 271 | 67.8 | 270 | 67.5 |
| Total yards | 1,675 | 418.8 | 1,275 | 318.8 |
| Penalties–yards | 32–292 | — | 33–304 | — |
| First downs | 90 | 22.5 | 76 | 19.0 |
| Third down | 22–5341.5% | — | 19–5932.2% | — |
| Fourth down | 3–560.0% | — | 5–1050.0% | — |
Passing
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 78–12263.9% | — | 70–12556.0% | — |
| Passing yards | 1,035 | 258.8 | 873 | 218.3 |
| Yards per attempt | 8.5 | — | 7.0 | — |
| Passing TDs | 11 | — | 8 | — |
| Interceptions thrown | 4 | — | — | — |
Rushing
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 149 | 37.3 | 145 | 36.3 |
| Rushing yards | 640 | 160.0 | 402 | 100.5 |
| Yards per carry | 4.3 | — | 2.8 | — |
| Rushing TDs | 6 | — | 2 | — |
Turnovers
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 2 | 0.5 | 6 | 1.5 |
| Fumbles lost | 2 | — | 2 | — |
| Interceptions thrown | 4 | — | — | — |
Defense and takeaways
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 12.0 | — | 3.0 | — |
| Tackles for loss | 28.0 | — | 20.0 | — |
| Interceptions | 0 | — | 4 | — |
| Interception yards | 73 | — | — | — |
| Interception TDs | 0 | — | — | — |
| Fumbles recovered | 2 | — | 2 | — |
Returns
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 6 | — | 2 | — |
| Kick return yards | 155 | — | 40 | — |
| Yards per kick return | 25.8 | — | 20.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 4 | — | — | — |
| Punt return yards | 102 | — | — | — |
| Yards per punt return | 25.5 | — | — | — |
| Punt return TDs | 1 | — | — | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.