Navy game log
2001: every game, then every offensive snap for both sides.
Game log
Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.
Success by play
Each square is one snap, in order. Top row: Navy on offense. Bottom row: the opponent on offense, which is Navy's defense in the mirror.
Down
Play
Min to go
Player
Season, current filters:Navy offense 40% (70 of 176)Opponent offense / Navy defense 52% (108 of 206)
SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Success rate by player
PlayerSuccess · snaps
No player qualifies under these filters.
at Temple
26–45 L · 53 plays to 63Navy offense 34% (18/53)Temple offense 54% (34/63)
Navy offense
34%
18 of 53 plays
Play #
Temple offenseNavy defense
54%
34 of 63 plays
vs Georgia Tech
7–70 L · 65 plays to 73Navy offense 34% (22/65)Georgia Tech offense 49% (36/73)
Navy offense
34%
22 of 65 plays
Play #
Georgia Tech offenseNavy defense
49%
36 of 73 plays
vs Boston College
21–38 L · 58 plays to 70Navy offense 52% (30/58)Boston College offense 54% (38/70)
Navy offense
52%
30 of 58 plays
Play #
Boston College offenseNavy defense
54%
38 of 70 plays