Navy team stats
2026 season totals across 3 games, beside what opponents did.
Season
General
| Navy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:40:22 | 33:27 | 1:19:38 | 26:33 |
| Offensive plays | 209 | 69.7 | 170 | 56.7 |
| Total yards | 1,273 | 424.3 | 964 | 321.3 |
| Penalties–yards | 17–135 | — | 15–125 | — |
| First downs | 72 | 24.0 | 55 | 18.3 |
| Third down | 17–3844.7% | — | 16–3545.7% | — |
| Fourth down | 7–977.8% | — | 1–333.3% | — |
Passing
| Navy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 16–4238.1% | — | 54–7275.0% | — |
| Passing yards | 272 | 90.7 | 767 | 255.7 |
| Yards per attempt | 6.5 | — | 10.7 | — |
| Passing TDs | 2 | — | 8 | — |
| Interceptions thrown | 1 | — | 1 | — |
Rushing
| Navy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 167 | 55.7 | 98 | 32.7 |
| Rushing yards | 1,001 | 333.7 | 197 | 65.7 |
| Yards per carry | 6.0 | — | 2.0 | — |
| Rushing TDs | 10 | — | 2 | — |
Turnovers
| Navy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 4 | 1.3 | 1 | 0.3 |
| Fumbles lost | 3 | — | 0 | — |
| Interceptions thrown | 1 | — | 1 | — |
Defense and takeaways
| Navy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 10.0 | — | 8.0 | — |
| Tackles for loss | 19.0 | — | 19.0 | — |
| Interceptions | 1 | — | 1 | — |
| Interception yards | 2 | — | 3 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 0 | — | 3 | — |
Returns
| Navy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 3 | — | 7 | — |
| Kick return yards | 81 | — | 100 | — |
| Yards per kick return | 27.0 | — | 14.3 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 5 | — | 3 | — |
| Punt return yards | 24 | — | 30 | — |
| Yards per punt return | 4.8 | — | 10.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.