NC State team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:11:52 | 32:58 | 1:48:08 | 27:02 |
| Offensive plays | 278 | 69.5 | 236 | 59.0 |
| Total yards | 1,807 | 451.8 | 1,311 | 327.8 |
| Penalties–yards | 20–192 | — | 28–228 | — |
| First downs | 92 | 23.0 | 63 | 15.8 |
| Third down | 30–5653.6% | — | 15–5328.3% | — |
| Fourth down | 4–757.1% | — | 7–1070.0% | — |
Passing
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 83–12268.0% | — | 63–11156.8% | — |
| Passing yards | 931 | 232.8 | 825 | 206.3 |
| Yards per attempt | 7.6 | — | 7.4 | — |
| Passing TDs | 7 | — | 7 | — |
| Interceptions thrown | 3 | — | 3 | — |
Rushing
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 156 | 39.0 | 125 | 31.3 |
| Rushing yards | 876 | 219.0 | 486 | 121.5 |
| Yards per carry | 5.6 | — | 3.9 | — |
| Rushing TDs | 13 | — | 5 | — |
Turnovers
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 7 | 1.8 | 5 | 1.3 |
| Fumbles lost | 4 | — | 2 | — |
| Interceptions thrown | 3 | — | 3 | — |
Defense and takeaways
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 4.0 | — | 6.0 | — |
| Tackles for loss | 13.0 | — | 20.0 | — |
| Interceptions | 3 | — | 3 | — |
| Interception yards | -1 | — | 2 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 2 | — | 4 | — |
Returns
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 3 | — | 5 | — |
| Kick return yards | 72 | — | 73 | — |
| Yards per kick return | 24.0 | — | 14.6 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 11 | — | 1 | — |
| Punt return yards | 107 | — | 0 | — |
| Yards per punt return | 9.7 | — | 0.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.