THIRD AND DATA

North Carolina Central game log

2013: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 31at #23 Duke0–45 L———————————22%61%
Sep 7vs St. Augustine's23–20 W—————————————
Sep 14vs Charlotte40–13 W—————————————
Sep 21vs Towson17–35 L—————————————
Oct 5at Howard37–28 W—————————————
Oct 10vs South Carolina State3–44 L—————————————
Oct 19vs Morgan State22–34 L—————————————
Oct 26at Savannah State24–10 W—————————————
Nov 2vs Bethune-Cookman14–38 L—————————————
Nov 9at Hampton21–29 L—————————————
Nov 16vs Norfolk State24–13 W—————————————
Nov 23at North Carolina A&T0–28 L—————————————
Season12 games5–7—————–—–———————22%61%

Success by play

Each square is one snap, in order. Top row: N.C. Central on offense. Bottom row: the opponent on offense, which is N.C. Central's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:N.C. Central offense 22% (13 of 58)Opponent offense / N.C. Central defense 61% (46 of 76)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
N.C. Central offenseOpponent offense (N.C. Central defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at #23 Duke

0–45 L · 58 plays to 76
N.C. Central offense 22% (13/58)Duke offense 61% (46/76)