Penn State team stats
2011 season totals across 13 games, beside what opponents did.
General
| Penn State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:04:25 | 18:48 | 3:56:02 | 18:09 |
| Offensive plays | 891 | 68.5 | 908 | 69.8 |
| Total yards | 4,451 | 342.4 | 4,211 | 323.9 |
| Penalties–yards | 64–585 | — | 61–467 | — |
| First downs | 238 | 18.3 | 229 | 17.6 |
| Third down | 70–19336.3% | — | 79–20638.3% | — |
| Fourth down | 10–1855.6% | — | 7–1741.2% | — |
Passing
| Penn State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 181–37648.1% | — | 238–42755.7% | — |
| Passing yards | 2,413 | 185.6 | 2,691 | 207.0 |
| Yards per attempt | 6.4 | — | 6.3 | — |
| Passing TDs | 10 | — | 12 | — |
| Interceptions thrown | 14 | — | 12 | — |
Rushing
| Penn State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 515 | 39.6 | 481 | 37.0 |
| Rushing yards | 2,150 | 165.4 | 1,733 | 133.3 |
| Yards per carry | 4.2 | — | 3.6 | — |
| Rushing TDs | 18 | — | 13 | — |
Turnovers
| Penn State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 1.9 | 25 | 1.9 |
| Fumbles lost | 13 | — | 11 | — |
| Interceptions thrown | 14 | — | 12 | — |
Defense and takeaways
| Penn State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 14 | — |
| Interception yards | 218 | — | 117 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 11 | — | 13 | — |
Returns
| Penn State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 43 | — | 44 | — |
| Kick return yards | 981 | — | 968 | — |
| Yards per kick return | 22.8 | — | 22.0 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 60 | — | 36 | — |
| Punt return yards | 317 | — | 128 | — |
| Yards per punt return | 5.3 | — | 3.6 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.