Pittsburgh team stats
2011 season totals across 13 games, beside what opponents did.
General
| Pittsburgh | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:48:40 | 17:35 | 4:20:33 | 20:03 |
| Offensive plays | 944 | 72.6 | 913 | 70.2 |
| Total yards | 4,551 | 350.1 | 4,558 | 350.6 |
| Penalties–yards | 68–511 | — | 79–699 | — |
| First downs | 259 | 19.9 | 254 | 19.5 |
| Third down | 65–19333.7% | — | 63–19232.8% | — |
| Fourth down | 5–1241.7% | — | 10–1952.6% | — |
Passing
| Pittsburgh | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 263–42661.7% | — | 273–44860.9% | — |
| Passing yards | 3,148 | 242.2 | 3,301 | 253.9 |
| Yards per attempt | 7.4 | — | 7.4 | — |
| Passing TDs | 12 | — | 16 | — |
| Interceptions thrown | 8 | — | 14 | — |
Rushing
| Pittsburgh | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 518 | 39.8 | 465 | 35.8 |
| Rushing yards | 1,824 | 140.3 | 1,520 | 116.9 |
| Yards per carry | 3.5 | — | 3.3 | — |
| Rushing TDs | 21 | — | 17 | — |
Turnovers
| Pittsburgh | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 22 | 1.7 | 22 | 1.7 |
| Fumbles lost | 8 | — | 14 | — |
| Interceptions thrown | 8 | — | 14 | — |
Defense and takeaways
| Pittsburgh | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 8 | — |
| Interception yards | 116 | — | 178 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 14 | — | 8 | — |
Returns
| Pittsburgh | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 51 | — | 55 | — |
| Kick return yards | 1,117 | — | 1,009 | — |
| Yards per kick return | 21.9 | — | 18.3 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 50 | — | 42 | — |
| Punt return yards | 165 | — | 85 | — |
| Yards per punt return | 3.3 | — | 2.0 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.