Rice player stats

Every 2011 category, best line first.

Season
‹
›Current

Passing

5 players

PlayerC/ATTYDSAVGTDINTPCT
Nick FanuzziQB112–19311235.87258.0%
Taylor McHargueQB100–17410726.28557.5%
Jordan TaylorWR2–27738.500100.0%
Turner PetersenRB7–11746.70063.6%
Sam McGuffieRB1–11515.000100.0%

Rushing

11 players

PlayerCARYDSAVGTDLONG
Tyler SmithRB1558605.5597
Turner PetersenRB1024854.8544
Sam McGuffieRB381584.2123
Taylor McHargueQB821241.5027
Nick FanuzziQB42721.7038
Jeremy EddingtonTE25622.5220
Charles RossRB12494.1012
Andre GautreauxWR23919.5047
Vance McDonaldWR11313.0013
Mario HullWR1-11-11.000
Randy KitchensWR1-16-16.000

Receiving

16 players

PlayerRECYDSAVGTDLONG
Vance McDonaldWR4353212.4549
Luke WillsonTE2931310.8340
Tyler SmithRB393097.9167
Mario HullWR1718110.6027
Andre GautreauxWR1417712.6143
Randy KitchensWR1617711.1142
Taylor CookTE813316.6051
Turner PetersenRB711816.9051
Donte MooreWR131098.4113
Jordan TaylorWR10727.2217
Sam McGuffieRB9728.0123
Charles RossRB35016.7025
Klein KubiakWR4358.8025
Jeremy EddingtonTE5346.8014
Michael PattersonWR22914.5024
Brent HotardTE3206.7010

Interceptions

6 players

PlayerINTYDSAVGTD
Bryce CallahanCB6254.20
Paul PorrasS2157.50
Xavier WebbS25226.00
Corey FrazierS100.00
Jared WilliamsDE14747.01
Malcolm HillCB100.00

Kicking

1 player

PlayerFGPCTLONGXPPTS
Chris BoswellPK17–2181.0%5431–3182

Punting

3 players

PlayerNOYDSAVGTBIN 20LONG
Kyle MartensP78340343.60065
Chris BoswellPK13838.00038
Taylor McHargueQB11313.00013

Kick returns

10 players

PlayerNOYDSAVGTDLONG
Jeremy EddingtonTE2143520.7041
Charles RossRB817722.1043
Andre GautreauxWR58316.6022
Mario HullWR37424.7039
Andre BrackensS35919.7029
Sam McGuffieRB35518.3024
Brent HotardTE3237.709
Julius WhiteS12020.0020
Tanner ShuckS11717.0017
Donte MooreWR188.008

Punt returns

3 players

PlayerNOYDSAVGTDLONG
Mario HullWR251636.5028
Bryce CallahanCB5346.8012
Xavier WebbS4184.5011

⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.