Rice team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:01:43 | 30:26 | 1:58:17 | 29:34 |
| Offensive plays | 251 | 62.8 | 254 | 63.5 |
| Total yards | 1,414 | 353.5 | 1,514 | 378.5 |
| Penalties–yards | 16–152 | — | 11–105 | — |
| First downs | 76 | 19.0 | 77 | 19.3 |
| Third down | 18–5036.0% | — | 24–5246.2% | — |
| Fourth down | 5–955.6% | — | 3–1030.0% | — |
Passing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 31–5754.4% | — | 69–11162.2% | — |
| Passing yards | 332 | 83.0 | 782 | 195.5 |
| Yards per attempt | 5.8 | — | 7.0 | — |
| Passing TDs | 2 | — | 8 | — |
| Interceptions thrown | 1 | — | 1 | — |
Rushing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 194 | 48.5 | 143 | 35.8 |
| Rushing yards | 1,082 | 270.5 | 732 | 183.0 |
| Yards per carry | 5.6 | — | 5.1 | — |
| Rushing TDs | 8 | — | 7 | — |
Turnovers
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 6 | 1.5 | 2 | 0.5 |
| Fumbles lost | 5 | — | 1 | — |
| Interceptions thrown | 1 | — | 1 | — |
Defense and takeaways
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 5.0 | — | 4.0 | — |
| Tackles for loss | 21.0 | — | 20.0 | — |
| Interceptions | 1 | — | 1 | — |
| Interception yards | 34 | — | 8 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 1 | — | 5 | — |
Returns
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 6 | — | 5 | — |
| Kick return yards | 73 | — | 86 | — |
| Yards per kick return | 12.2 | — | 17.2 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 1 | — | 9 | — |
| Punt return yards | 10 | — | 56 | — |
| Yards per punt return | 10.0 | — | 6.2 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.