THIRD AND DATA

Richmond game log

2006: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 2at Duke13–0 W———————————30%37%
Sep 16vs VMI58–7 W—————————————
Sep 23vs Bucknell48–21 W—————————————
Sep 30vs Northeastern12–7 W—————————————
Oct 7at New Hampshire17–27 L—————————————
Oct 14at Rhode Island31–6 W—————————————
Oct 14vs Rhodes31–6 W—————————————
Oct 21vs Delaware24–28 L—————————————
Oct 28vs James Madison10–27 L—————————————
Nov 4at Villanova21–31 L—————————————
Nov 11vs Towson7–31 L—————————————
Nov 18at William & Mary31–14 W—————————————
Season12 games7–5—————–—–———————30%37%

Success by play

Each square is one snap, in order. Top row: Richmond on offense. Bottom row: the opponent on offense, which is Richmond's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Richmond offense 30% (19 of 63)Opponent offense / Richmond defense 37% (22 of 60)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Richmond offenseOpponent offense (Richmond defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Duke

13–0 W · 63 plays to 60
Richmond offense 30% (19/63)Duke offense 37% (22/60)